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As an art student you will create and learn in the new Kennedy Center for Theatre and the Studio Arts. Across the street at the Wellin Museum of Art, an acclaimed facility, you will experience professional exhibits and perhaps show your own work. Art faculty members help students become independent, critical thinkers who continue to create and discuss art after college.

About the Major

Art majors explore the significance and meaning art holds in their own lives and examine the ways in which works of art express and communicate ideas to others. Students are part of an environment that offers a world of ideas to challenge them intellectually and inform their work.

I think some people don’t value it enough, but having an open curriculum is amazing. I have a lot of interests and the space to explore some of them. I took Cultural Anthropology, a class about natural disasters, and I’m taking Classical Mythology next semester. The fact that I can do that and still graduate with two majors is incredible.

Marisabel Rey ’19 — art and literature major

Hamilton's art program is concerned with the creation of visual incidents and with the dialogue surrounding the communication and placement of a visual object or experience in a contemporary and historical context. It’s an exciting, rigorous, interdisciplinary art-making department that includes a visiting-artist series, multiple full-faculty critiques and a multidisciplinary studio environment.

Careers After Hamilton

  • Editorial Assistant, Random House
  • Director, High Museum of Art
  • Visual Designer, Fidelity Investment
  • Director, Credit Suisse
  • Landscape Design, Living Green
  • Technical Director, Pixar Animation Studios
  • Photographer, United Nations
  • Major Gifts Officer, Grand Teton National Park Foundation
  • Owner/Founder, Vermont Glass Workshop

Contact Information


Art Department

198 College Hill Road
Clinton, NY 13323
315-859-4269 315-859-4464 art@hamilton.edu Art Website

Meet Our Faculty

A Sampling of Courses

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Introduction to Animation 221F


An introduction to the history, tools and language of basic animation styles. This course will trace the history of experiments in animated imagery from 19th Century photography through 20th Century film into 21st Century digital works. The class will cover basic techniques in Photoshop, Adobe Premier, and illustration and animation software interfaces.

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Intaglio Printmaking 235FS


Study in the process of intaglio printmaking, including etching, engraving, dry point, and hard and soft ground techniques. Students expected to participate in group criticism. May repeat for credit at increasingly advanced levels.

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Advanced Photography 302S


Advanced investigation and study of the creative tools of black-and-white and color photography. Continued exploration of personal vision with emphasis on social and cultural contexts for photography. May repeat for credit at increasingly advanced levels with permission of the professor. Oral Presentations.

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Advanced Painting 304FS


Further exploration of concepts and techniques presented in Introduction to Painting with emphasis on landscape and interiors as subject matter. Reinforcement of oil painting skills and introduction to egg tempera and acrylic. May repeat for credit at increasingly advanced levels with permission of the professor.

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Advanced Three Dimensional and Material Studies 307S


Advanced study of materials such as clay, wood, plaster, steel, and plastic utilizing processes such as moulding, casting, fabrication, carving and construction. May repeat for credit at increasingly advanced levels with permission of the professor.

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Special Topics in Photography: Curating the Archive 370F


Exploration of the process and theory of museum exhibition curating, taught in conjunction with the preparation of an exhibition in the Wellin Museum. Emphasis on the history of photography and the role of western art institutions in the appropriation and repurposing of archival imagery. Studio-based artistic response required based on materials presented. Students will work collaboratively on exhibition materials, including image selection and layout, catalog and wall text production, and multimedia materials such as podcasts.

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